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The Smoky Valley

The Smoky Valley

THE GAMEPLAY

The Smoky Valley is a heavy economic and industrial development game set around the Lachine Canal, which is located in the Griffintown neighborhood in Montréal, Canada.

For the good of Griffintown and your own wealth, you will have to stimulate the development of the city to boost economic activities, provide public services, and increase the quality of life of citizens. If your actions are well received by the citizens and your popularity raises faster than your opponents, you may even become mayor of the city. This office will offer you the chance to influence the city’s development for the best of your interests – as well as your citizens’, of course

THE STORY

In The Smoky Valley, you are an investor during the 19th century, contributing to the standing of Griffintown as a key industrial area in North America by building and upgrading industries, producing and transforming goods, & shipping goods abroad.

GAMES SPECIFICATIONS


PLAYING TIME

180 min

MIN – MAX PLAYERS:

2-4

SUGGESTED AGE:

12+

Kid’s Quest: Mission ‘Cookies’

Kid’s Quest: Mission ‘Cookies’

THE GAMEPLAY

This is a tabletop quest in the form of two fold-out envelopes. The players are not allowed to unfold them immediately. Read the story page by page until you come across a puzzle. Use logic, good reasoning and sometimes your senses to solve each puzzle. If you are stuck, you can always look up a hint or solution with a short explanation of the puzzle. Do not open new pages unless you are instructed to do so. Usually, you’ll need to solve a puzzle in order to turn over a page. As soon as you reach the page stating “To be continued…” or “The End”, you have successfully finished the game!

THE STORY

You are not an ordinary child because you have superpowers, and your parents are secret agents. You have longed for them to take you on a real assignment. To prove that you are old enough for an undercover mission, you are going to find the most secret room in your superhero house. And Elp — your Electronic home assistant — is always ready to help you out with a hint or put you on the right track.

GAMES SPECIFICATIONS


PLAYING TIME

45-60 min

MIN – MAX PLAYERS:

1-4

SUGGESTED AGE:

8+

1888

1888

THE GAMEPLAY

Two to six players represent investors in railroad companies, spending their initial capital to buy wholly owned private companies and shares in public companies. The public companies are each controlled by the largest shareholder (its president). Public companies build track and run trains in order to earn revenues. These revenues can be paid out as dividends to shareholders or retained to fund further track and rolling stock.

THE STORY

GAMES SPECIFICATIONS

PLAYING TIME

200 min

MIN – MAX PLAYERS:

2-6

SUGGESTED AGE:

12+

Radlands

Radlands

THE GAMEPLAY

Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies.

The main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, while events are powerful effects that take time to pay off.

Both players draw cards from the same deck. All cards can either be played to the table or discarded for quick “junk” effects. To win, you will need to manage your cards and water wisely.

THE STORY

Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game.

GAMES SPECIFICATIONS


PLAYING TIME

20-40 min

MIN – MAX PLAYERS:

2

SUGGESTED AGE:

14+

Roll Player Adventures

Roll Player Adventures

THE GAMEPLAY

Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the world of Roll Player. Players inhabit characters, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest.

Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of six pre-generated characters, or import a favorite Roll Player character and take them on a heroic journey. If you do import a character you’ve built in Roll Player, any number of expansions and any number of promo cards/boards that were used may continue to be used in Roll Player Adventures.

THE STORY

Navigate your missions with care. It’s up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire’s bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond.

GAMES SPECIFICATIONS


PLAYING TIME

90-150 min

MIN – MAX PLAYERS:

1-4

SUGGESTED AGE:

14+